Skillbuild - AR Geospatial Mapping
Learned and implemented 8th Wall and Niantic Lightship VPS to support a location-based AR geomap using a custom geospatial map.
Spent 15+ hours coding and debugging JavaScript to understand scene logic, asset loading, and spatial references across platforms.
Experimented with integrating a custom Stanford Tree mascot (.glb) from 8th Wall into the Lightship geospatial environment, troubleshooting asset pipelines and placement.
Tested methods for aligning custom waypoints defined in 8th Wall with specific locations in the Lightship geomap to support consistent spatial anchoring.
Created and refined AI-generated AR assets using Luma AI and Blender; contributed to icon customization and waypoint adjustments to improve spatial UX.